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Max Level: 40

Equippable Equipment At Start: Swords, Axes, Spears, Shields, Gauntlets, All Armor

“Warriors dedicate their lives to the mastery of melee combat styles. This mastery along with a careful assessment of the situation allows them to change between offensive and defensive stances in the middle of combat, or parry at a moment’s notice.”

Skill Levels Type Effect Requirement
Retaliation 10 Passive Whenever you take damage, deal (4 x Skill Level)% Melee Attack as Physical Damage to the enemy who dealt damage to you.

At Level 10, 20% chance to inflict Weaken for 5 seconds on the enemy who dealt damage to you.

Warrior’s Vitality 10 Passive +(2 x Skill Level)% Vitality.

At Level 10, An additional +5% Vitality.

Warrior’s Strength 10 Passive +(2 x Skill Level)% Strength.

At Level 10, An additional +5% Strength.

Warrior’s Endurance 10 Passive +(2 x Skill Level)% Endurance.

At Level 10, An additional +5% Endurance.

Sword Mastery 10 Passive +(4 x Skill Level)% Melee Attack with Swords.

At Level 10, Swords can be used with All Classes.

Training L5
Spear Mastery 10 Passive +(4 x Skill Level)% Melee Attack with Spears.

At Level 10, Spears can be used with All Classes.

Training L5
Axe Mastery 10 Passive +(4 x Skill Level)% Melee Attack with Axes.

At Level 10, Axes can be used with All Classes.

Training L5
Better Intensify 10 Passive Intensify deals (4 x Skill Level)% more damage, and has a (5 x Skill Level)% Chance to inflict Dizzy on enemies hit for (Skill Level / 2) seconds.

At Level 10, When Dizzy is inflicted, you also inflict Weaken for the same duration.

Intensify L5
Offensive 10 Active Increase damage dealt with everything by (3 x Skill Level)% but take (5 x Skill Level)% more damage from all sources while Stance is active. Only one Stance can be Active at a time.

At Level 10, Offensive can be used with all Classes.

Better Offensive 10 Passive Decreases damage received from all sources while in this stance by (3 x Skill Level)%.

At Level 10, Whenever you deal damage while Offensive is active, restore 10% of damage dealt as Health.

Offensive L5
Defensive 10 Active Decreases damage received from all sources by (3 x Skill Level)% but deal (5 x Skill Level)% less damage with everything while Stance is active. Only one Stance can be Active at a time.

At Level 10, Defensive can be used with all Classes.

Better Defensive 10 Passive Increase damage dealt with everything while in this stance by (3 x Skill Level)%.

At Level 10, Whenever you take damage while Defensive is active, restore 1% Health.

Defensive L5
Fensive 10 Active Automatically parry all enemy owned projectiles when they hit you. With a (10 x Skill Level)% Chance of parrying physical projectiles, and a (5 x Skill Level)% Chance of parrying magical projectiles. Only one Stance can be Active at a time.

At Level 10, Fensive can be used with all Classes.

Better Fensive 10 Passive While Fensive is Active, (20 x Skill Level)% chance to reflect physical projectiles and (10 x Skill Level)% chance to reflect magical projectiles with a melee weapon attack.

At Level 10, Doubles the damage of the projectile when you reflect it back at an enemy.

Fensive L5
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