The Player and Enemies can get these negative status effects.
|Sleep||Fall asleep for a short time and cannot move or act. Taking damage while it is in this state will break the effect, but damage taken will be a crit.||Player and Enemy|
|Freeze||Become frozen and move at half the speed. Enemies under this effect will take longer to initiate abilities.||Player and Enemy|
|Fear||Enemy runs away from the player.||Enemy Only|
|Weak||Deal 25% less damage for a short time.||Player and Enemy|
|Poison||Take 5% of Max Health as damage every second.||Player and Enemy|
|Dizzy||The enemy will forget the player exists and walk around randomly for a short time.||Enemy Only|